﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>博客园-oiramario</title><link>http://www.cnblogs.com/oiramario/</link><description /><language>zh-cn</language><lastBuildDate>Fri, 03 Jul 2009 23:04:45 GMT</lastBuildDate><pubDate>Fri, 03 Jul 2009 23:04:45 GMT</pubDate><ttl>60</ttl><item><title>有话坐着说</title><link>http://www.cnblogs.com/oiramario/archive/2009/06/29/1513570.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Mon, 29 Jun 2009 15:00:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2009/06/29/1513570.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1513570.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2009/06/29/1513570.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1513570.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1513570.html</trackback:ping><description><![CDATA[说实在的 我是无所谓呀 <br />你要是不给我 <br />我就天天上你们家吃蹭饭 <br />我跟你说&nbsp; <br />我还不是吓唬你 <br />我就好比是一贴膏药 <br />我只要是贴上你 <br />你揭下来就是一层皮 <br />我一点儿都不吓唬你 <br />你是茶 我是水 我泡你 <br />你是树 我是藤 我绕你 <br />你是油 我是灯 我耗你 <br />你是馅饼 我是饼铛 我烙你 <br />你是玉帝 我是孙猴 我闹你 <br />你只要不给我<br />我就天天写匿名信 我告你<img src ="http://www.cnblogs.com/oiramario/aggbug/1513570.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47965/" target="_blank">Google App Engine宕机6小时——云的安全在哪里？</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>最近都在干麻？</title><link>http://www.cnblogs.com/oiramario/archive/2009/06/18/1506183.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Thu, 18 Jun 2009 14:02:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2009/06/18/1506183.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1506183.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2009/06/18/1506183.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1506183.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1506183.html</trackback:ping><description><![CDATA[<p>这段时间项目很忙，一直没有心思上来写点什么，就聊聊对OGRE的使用心得吧～</p>
<p>1. max plugin持续都在改善，加了很多新的功能，也修了许多BUG，总的来说已经和oFusion不相上下，一些地方还表现得更好。</p>
<p>2. 实现了一直以来想要做的水面效果，直接照搬sample里的code还是不行，还是自行封装了rtt类，多块水面可以共用一个rtt，但要做处理，比较被雷到的是传*Plane和&amp;Plane是有差别的。。。</p>
<p>3. 本来是想只做人物投影的，算是妙手偶得，不小心把camera放高了一点，不小心就实现了类似WOW 3.0中的实时阴影效果，加了几级可选，速度和效果不错。</p>
<p>4. 打算直接用<a title="TheoraVideoPlugin" href="http://www.ogre3d.org/wiki/index.php/TheoraVideoPlugin">Theora Video Plugin</a>省点功夫，结果被这位老兄的多线程和图形水平伤害了，最后实在受不了，自己去看libtheora，写了个simple &amp; stupid的，用着挺好的，不过还是感谢这位前辈的代码供参考。</p>
<p>5. 想实现类似漫画中的速度线，想了几种实现方法，最后一行代码没写，直接用Overlay实现了，ogre的便利性充分体现出来了。</p>
<p>6. avatar的类越来越完善，鉴于优秀的ogre设计，换装很容易就实现了，模型和特效挂载实在是太方便了。</p>
<p>7. 前段时间用nvperfhud测试了一下，发现游戏还是cpu bounding，于是优化了一下，帧数有大大提高，再次证明大多数时候还是app的问题，或者说是程序员自己的问题。</p>
<p>8. 用octree scene manager代替了默认的scene manager，裁减的效果提升了10%+</p>
<p>9. ogre希望动画是基于&#8220;原地动画&#8221;，会运动的应该只有scene node，所以如果动画本身有比较大的位移，那么必须在max plugin输出时统计包裹所有动作的bounding box，否则就会有&#8220;意外的裁减&#8221;。拿ogre自带的机器人举例，在用model viewer查看那个死亡动作时，因为机器人会向后位移一段距离倒下，这时如果camera看不到站立动作的bounding box，则倒下时机器人会消失。</p>
<p>&#8230;&#8230;</p>
<p>&#8230;&#8230;&#8230;&#8230;</p>
<p>&nbsp;</p>
<p>ogre还是很强大的，对比我用过的引擎，和我自己写的引擎，基本上我想到的、没想到的，全部都有了，就算没有的或是不方便的，也基本上可以在现有的架构上进行扩展实现出来，期待1.7版本的到来！</p>
<p>过两天丢点游戏画面截图上来～</p>
<p>P.S.&nbsp; background thread loading我还在摸索，尚未达到实用阶段，哪位仁兄如果有心得，希望能够一起分享和指教！</p><img src ="http://www.cnblogs.com/oiramario/aggbug/1506183.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47961/" target="_blank">微软新推社交网站Windows Live Planet</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>Visual Leak Detector</title><link>http://www.cnblogs.com/oiramario/archive/2009/03/06/1404588.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Fri, 06 Mar 2009 05:29:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2009/03/06/1404588.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1404588.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2009/03/06/1404588.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1404588.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1404588.html</trackback:ping><description><![CDATA[<p>使用Visual&nbsp;Leak&nbsp;Detector检测内存泄漏</p>
<p><a href="http://www.ltesting.net/AutoTest/Opentest/200609/896.htm">http://www.ltesting.net/AutoTest/Opentest/200609/896.htm</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h2><a name="intro"></a>Introduction</h2>
<p>Visual C++ provides built-in memory leak detection, but its capabilities are minimal at best. This memory leak detector was created as a free alternative to the built-in memory leak detector provided with Visual C++. Here are some of Visual Leak Detector's features, none of which exist in the built-in detector:</p>
<ul>
    <li>Provides a complete stack trace for each leaked block, including source file and line number information when available.</li>
    <li>Provides complete data dumps (in hex and ASCII) of leaked blocks.</li>
    <li>Customizable level of detail in the memory leak report. </li>
</ul>
<p>Other after-market leak detectors for Visual C++ are already available. But most of the really popular ones, like Purify and BoundsChecker, are very expensive. A few free alternatives exist, but they're often too intrusive, restrictive, or unreliable. Here are some key advantages that Visual Leak Detector has over many other free alternatives:</p>
<ul>
    <li>Visual Leak Detector is cleanly packaged as an easy-to-use library. You don't need to compile its source code to use it. And you only need to make minor additions to your own source code to integrate it with your program.</li>
    <li>In addition to providing stack traces with source files, line numbers, and function names, Visual Leak Detector also provides data dumps.</li>
    <li>It works with both C++ and C programs (compatible with both <code><span class="code-keyword">new</span></code>/<code><span class="code-keyword">delete</span></code> and <code>malloc</code>/<code>free</code>).</li>
    <li>The full source code to the library is included and it is well documented, so it is easy to customize it to suit your needs. </li>
</ul>
<p>Visual Leak Detector is <a href="http://www.codeproject.com/KB/applications/visualleakdetector.aspx#license">licensed</a> free of charge as a service to the Windows developer community.</p>
<p><a href="http://www.codeproject.com/KB/applications/visualleakdetector.aspx">http://www.codeproject.com/KB/applications/visualleakdetector.aspx</a></p>
<img src ="http://www.cnblogs.com/oiramario/aggbug/1404588.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47960/" target="_blank">火狐3.5版被指推出太匆忙：存在50多个漏洞</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>Yaose</title><link>http://www.cnblogs.com/oiramario/archive/2009/03/04/1403357.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Wed, 04 Mar 2009 12:59:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2009/03/04/1403357.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1403357.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2009/03/04/1403357.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1403357.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1403357.html</trackback:ping><description><![CDATA[<p>Yaose (Yet Another Ogre Script Editor) is an editor for Ogre script files. Yaose can edit material scripts, overlay scripts, particle scripts, font definition scripts and compositor scripts.<br />
Features: </p>
<ul>
    <li>Syntax highlighting of Ogre script files</li>
    <li>Code suggestions</li>
    <li>Argument hints</li>
    <li>Intellisense suggestions for inheriting and variables</li>
    <li>If the file is saved even intellisense from other files</li>
    <li>Find/replace with regular expressions support</li>
    <li>Undo support</li>
    <li>Easy insert colours with colour dialog</li>
    <li>Automatic brackets creation</li>
    <li>Automatic and smart indention </li>
</ul>
<p>It's much easier to edit your scripts with Yaose than Notepad <img class="emo" alt=":D" src="http://veniogames.com/HTML-Top/Smiley-D.png" />. <br />
<br />
You need to have the <a href="http://www.microsoft.com/downloads/details.aspx?familyid=ab99342f-5d1a-413d-8319-81da479ab0d7&amp;displaylang=en">.NET Framework 3.5</a> installed to run Yaose. </p>
<p><img class="emo" alt="download" src="http://veniogames.com/HTML-Top/Smiley-Download.png" /><a title="By downloading this file, you accept the regulations." href="http://veniogames.com/download/setup_yaose.exe"> setup_yaose.exe</a> - <span class="grijs">0.9 MB</span></p>
<p class="screenshot"><img class="screenshot" alt="Screenshot" src="http://veniogames.com/download/screenshot_yaose1.png" /></p>
<img src ="http://www.cnblogs.com/oiramario/aggbug/1403357.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47959/" target="_blank">Google对手机搜索进行优化升级</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>New version of wxDesigner based on wxWidgets pre-3.0 released</title><link>http://www.cnblogs.com/oiramario/archive/2009/03/04/1403356.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Wed, 04 Mar 2009 12:58:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2009/03/04/1403356.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1403356.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2009/03/04/1403356.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1403356.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1403356.html</trackback:ping><description><![CDATA[<p>The most recent version of wxDesigner - a GUI builder for wxWidgets and its popular Python and Perl bindings - is now based on the upcoming wxWidgets 3.0 demonstrating the stability of the wxWidgets developement code base. New features include support for many new controls, UTF-8 support in source code and resources, alpha-transparency support in icons as well as many usability improvements including a new icon set and binaries for 64-bit Linux systems. </p>
<p>See the <a href="http://www.roebling.de/">wxDesigner Software website</a> for more details and new screenshots.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;<img src="http://www.roebling.de/screens/wxOSX_menu.png"  alt="" /></p>
<img src ="http://www.cnblogs.com/oiramario/aggbug/1403356.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47959/" target="_blank">Google对手机搜索进行优化升级</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>Boost Version 1.37.0</title><link>http://www.cnblogs.com/oiramario/archive/2008/11/05/1327360.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Wed, 05 Nov 2008 07:19:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2008/11/05/1327360.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1327360.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2008/11/05/1327360.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1327360.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1327360.html</trackback:ping><description><![CDATA[<div class="description">
<div id="version_1_37_0.new_libraries">
<h3><span class="link">New Libraries</span></h3>
<ul>
    <li><span class="library"><a href="http://www.boost.org/libs/proto/index.html">Proto</a>:</span>
    <ul>
        <li>Expression template library and compiler construction toolkit for domain-specific embedded languages, from Eric Niebler. </li>
    </ul>
    </li>
</ul>
</div>
<div id="version_1_37_0.updated_libraries">
<h3><span class="link">Updated Libraries</span></h3>
<ul>
    <li><span class="library"><a href="http://www.boost.org/libs/asio/index.html">Asio</a>:</span>
    <ul>
        <li>Enhanced CompletionCondition concept with the signature <code><span class="identifier">size_t</span> <span class="identifier">CompletionCondition</span><span class="special">(</span><span class="identifier">error_code</span> <span class="identifier">ec</span><span class="special">,</span> <span class="identifier">size_t</span> <span class="identifier">total</span><span class="special">)</span></code>, where the return value indicates the maximum number of bytes to be transferred on the next read or write operation. (The old CompletionCondition signature is still supported for backwards compatibility).</li>
        <li>New windows::overlapped_ptr class to allow arbitrary overlapped I/O functions (such as TransmitFile) to be used with Asio.</li>
        <li>On recent versions of Linux, an eventfd descriptor is now used (rather than a pipe) to interrupt a blocked select/epoll reactor.</li>
        <li>Added const overloads of lowest_layer().</li>
        <li>Synchronous read, write, accept and connect operations are now thread safe (meaning that it is now permitted to perform concurrent synchronous operations on an individual socket, if supported by the OS).</li>
        <li>Reactor-based io_service implementations now use lazy initialisation to reduce the memory usage of an io_service object used only as a message queue. </li>
    </ul>
    </li>
    <li><span class="library"><a href="http://www.boost.org/libs/circular_buffer/index.html">Circular Buffer</a>:</span>
    <ul>
        <li>Added new methods <code><span class="identifier">is_linearized</span><span class="special">()</span></code> and <code><span class="identifier">rotate</span><span class="special">(</span><span class="identifier">const_iterator</span><span class="special">)</span></code>.</li>
        <li>Minor bug fixes and documentation updates. </li>
    </ul>
    </li>
    <li><span class="library"><a href="http://www.boost.org/libs/dynamic_bitset/">Dynamic Bitset</a>:</span>
    <ul>
        <li>Constructor "do the right thing" dispatch, a la standard sequence containers (follows the proposed resolution of <a href="http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-defects.html#438">library issue 438</a>, currently in the <tt>C++0x</tt> working paper).</li>
        <li>Improvements to documentation, code examples and implementation. </li>
    </ul>
    </li>
    <li><span class="library"><a href="http://www.boost.org/libs/exception/index.html">Exception</a>:</span>
    <ul>
        <li>Support for non-RTTI builds.</li>
        <li>Optimizations.</li>
        <li>A new macro <code><span class="identifier">BOOST_THROW_EXCEPTION</span></code> which can be used instead of <code><span class="identifier">boost</span><span class="special">::</span><span class="identifier">throw_exception</span></code> when throwing, to automatically record information about the location of the throw in the exception object. </li>
    </ul>
    </li>
    <li><span class="library"><a href="http://www.boost.org/libs/functional/hash/index.html">Hash</a>:</span>
    <ul>
        <li>Minor bug fix (<a href="http://svn.boost.org/trac/boost/ticket/2264">ticket 2264</a>). </li>
    </ul>
    </li>
    <li><span class="library"><a href="http://www.boost.org/libs/interprocess/index.html">Interprocess</a>:</span>
    <ul>
        <li>Added placement insertion (<code><span class="identifier">emplace</span><span class="special">()</span></code>, <code><span class="identifier">emplace_back</span><span class="special">()</span></code>...) methods to containers.</li>
        <li>Containers can be used now in recursive types.</li>
        <li>Minor bug fixes. </li>
    </ul>
    </li>
    <li><span class="library"><a href="http://www.boost.org/libs/intrusive/index.html">Intrusive</a>:</span>
    <ul>
        <li>Intrusive now takes advantage of compilers with variadic templates.</li>
        <li><code><span class="identifier">clone_from</span></code> functions now copy predicates and hash functions of associative containers.</li>
        <li>Added incremental hashing to unordered containers via <code><span class="identifier">incremental</span><span class="special">&lt;&gt;</span></code> option.</li>
        <li>Minor bug fixes. </li>
    </ul>
    </li>
    <li><span class="library"><a href="http://www.boost.org/libs/math/doc/sf_and_dist/html/index.html">Math.Special Functions</a>:</span> Improved accuracy and testing of the inverse hypergeometric functions.</li>
    <li><span class="library"><a href="http://www.boost.org/libs/type_traits/index.html">Type Traits</a>:</span> Added better support for the Codegear compiler.</li>
    <li><span class="library"><a href="http://www.boost.org/libs/unordered/index.html">Unordered</a>:</span>
    <ul>
        <li>Rename overload of <code><span class="identifier">emplace</span></code> with hint, to <code><span class="identifier">emplace_hint</span></code> as specified in <a href="http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2691.pdf">n2691</a>.</li>
        <li>Provide forwarding headers at <code><span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">unordered</span><span class="special">/</span><span class="identifier">unordered_map_fwd</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code> and <code><span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">unordered</span><span class="special">/</span><span class="identifier">unordered_set_fwd</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>.</li>
        <li>Move all of the implementation inside the <code><span class="identifier">boost</span><span class="special">/</span><span class="identifier">unordered</span></code> directory. </li>
    </ul>
    </li>
</ul>
</div>
<div id="version_1_37_0.compilers_tested">
<h3><span class="link">Compilers Tested</span></h3>
<p>Boost's primary test compilers are: </p>
<ul>
    <li>GCC 4.01 on Mac OS X 10.4.10 with both Intel and Power PC</li>
    <li>GCC 4.2.4 on Ubuntu Linux 8.10</li>
    <li>GCC 4.3.2 on Debian Sid</li>
    <li>GCC 4.2.1 on HP-UX Integrity</li>
    <li>HP C/aC++ B3910B A.06.17 on HP-UX 64-bit</li>
    <li>Visual C++ 9.0 SP1, 8.0, and 7.1 SP1, all on Windows XP </li>
</ul>
<p>Boost's additional test compilers include: </p>
<ul>
    <li>GCC 4.1.2 on NetBSD</li>
    <li>HP aCC on OS: HP-UX B.11.31 U ia64 and HP-UX B.11.31 9000/800 RISC</li>
    <li>IBM XL C/C++ Enterprise Edition for AIX, V10.1.0.0, on AIX Version 5.3.0.40</li>
    <li>Intel 9.1, 10.0, and 10.1, on Mac OS X 10.4.10</li>
    <li>Compaq C++ V7.1-006 for Compaq Tru64 Unix on an OSF1 V5.1 platform.</li>
    <li>Sun C++ 5.7, 5.8, 5.9 and GCC 3.4.6 on Sun Solaris 5.10.</li>
    <li>On Linux:
    <ul>
        <li>GCC 3.4.3, 4.0.1, 4.2.1, 4.2.4, 4.3.2.</li>
        <li>GCC 4.3.2 with C++0x extensions.</li>
        <li>GCC 4.1.1, 4.2.1 on 64 bit linux.</li>
        <li>Intel C++ 8.1, 9.0, 9.1 and 10.0</li>
        <li>QLogic PathScale(TM) Compiler Suite: Version 3.1</li>
        <li>Sun Compiler 5.9, 5.10 with stdcxx </li>
    </ul>
    </li>
    <li>On Windows:
    <ul>
        <li>Several testers using Visual C++ 7.1, 8.0, 9.0 and 10.0</li>
        <li>Visual C++ 7.1 with Apache C++ Standard Library 4.2.x branch.</li>
        <li>Visual C++ 8.0 with STLport 5.1</li>
        <li>Visual C++ 8.0 with STLport 5.1 cross-compiling for Windows Mobile 5.0 Pocket PC SDK (ARMV4I).</li>
        <li>Intel 10.1, with Visual C++ 9 backend.</li>
        <li>Borland 5.9.3 and 6.10.0</li>
        <li>64 bit Intel 10.1, with Visual C++ 9 backend.</li>
        <li>64 bit Visual C++ 9.0.</li>
        <li>64-bit Visual C++ 9.0 with Apache C++ Standard Library 4.2.x branch.</li>
        <li>Comeau C++ 4.3.10.1 beta 2, with Visual C++ 9 backend. </li>
    </ul>
    </li>
</ul>
</div>
<div id="version_1_37_0.acknowledgements">
<h3><span class="link">Acknowledgements</span></h3>
<p><a href="http://www.boost.org/users/people/beman_dawes.html">Beman Dawes</a>, Eric Niebler, <a href="http://www.boost.org/users/people/rene_rivera.html">Rene Rivera</a>, and Daniel James managed this release. </p>
</div>
</div>
<img src ="http://www.cnblogs.com/oiramario/aggbug/1327360.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47958/" target="_blank">风声又起 Windows 7 RTM版7月13日完成</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>OGRE 1.6.0 Final ('Shoggoth') Released</title><link>http://www.cnblogs.com/oiramario/archive/2008/11/05/1327018.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Wed, 05 Nov 2008 02:56:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2008/11/05/1327018.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1327018.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2008/11/05/1327018.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1327018.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1327018.html</trackback:ping><description><![CDATA[<table class="contentpaneopen">
    <tr>
            <td valign="top" colspan="2">
            <p><img title="Image" style="float: right" height="95" alt="Image" hspace="6" src="http://www.ogre3d.org/images/stories/ogre_16_logo.gif" width="275" border="0" /></p>
            <p>&nbsp;</p>
            <p>Following a period of 'bedding in' as a Release Candidate, we've now released <strong>OGRE v1.6</strong> as the <strong>new, official stable version</strong> for all users. If you haven't upgraded from v1.4.x yet, now would be a good time to start investigating whether you want to (hint: you probably do), and you should consult the <a href="http://www.ogre3d.org/wiki/index.php/ShoggothNotes#Porting_notes">Porting Notes</a> for tips on how to do so. Here's a reminder of the main new feature points in v1.6 over v1.4:<br />
            </p>
            <ul>
                <li>New more powerful script compilers</li>
                <li>Geometry shaders in OpenGL</li>
                <li>Antialiasing on render textures as well as windows<br />
                </li>
                <li>sRGB gamma correction</li>
                <li>Alpha to coverage support</li>
                <li>New 'Portal Connected Zone' SceneManager <br />
                </li>
                <li>Parallel-Split Shadow Map support</li>
                <li>Improved tangent generation</li>
                <li>Skeletal blend masks</li>
                <li>New background loading options</li>
                <li>Custom memory allocator support </li>
            </ul>
            That's just a selection though, the full list can be found <a href="http://ogre.svn.sourceforge.net/viewvc/ogre/branches/v1-6/Docs/ChangeLog.html">in the Changelog</a>. If you adopted 1.6.0 RC1, you might be interested in <a href="http://ogre.svn.sourceforge.net/viewvc/ogre/branches/v1-6/Docs/ChangeLog.html#changessince1.6.0RC1">what has changed since then</a>.<br />
            <br />
            Source releases and most of the SDKs are <a href="http://www.ogre3d.org/index.php?option=com_content&amp;task=view&amp;id=406&amp;Itemid=149">available to download</a> now; check the release dates and if your SDK isn't up to date yet, it will be in the next few days (you can always use the source release if you're impatient - it's the connoisseur's choice anyway). We hope you enjoy the new release! </td>
        </tr>
        <tr>
            <td class="modifydate" align="left" colspan="2">Last Updated ( Tuesday, 04 November 2008 ) </td>
        </tr>
    </table>
<img src ="http://www.cnblogs.com/oiramario/aggbug/1327018.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47958/" target="_blank">风声又起 Windows 7 RTM版7月13日完成</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>名人名言</title><link>http://www.cnblogs.com/oiramario/archive/2008/10/29/1322060.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Wed, 29 Oct 2008 05:53:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2008/10/29/1322060.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1322060.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2008/10/29/1322060.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1322060.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1322060.html</trackback:ping><description><![CDATA[<p>一个创业企业往往都会是自己的灵感和自己的方向，我相信他们应该对未来充满信心的，但我觉得他们最容易犯的一个错误，也就是我犯的错误，就是所谓的一上来对整个战术执行的时候多元化或者摇摆不定，不是很专注地在某一点上进行突破。</p>
<p>当你认准一个方向的时候全力以赴，只有专注的企业才能成功，多元化的企业可以存活但是很难成功。</p>
<p>&nbsp;</p>
<p>-陈天桥</p>
<p>&nbsp;</p>
<p>近期老大们在干啥---</p>
<p><a href="http://news.duowan.com/0810/89200378776.html">史玉柱开辟第四战场：携五粮液进军白酒市场</a>&nbsp;&nbsp; 向史大人orz，其商人的眼光可算独到。</p>
<p><a href="http://news.duowan.com/0810/89112272868.html">张朝阳：全球金融危机是搜狐并购好时机</a>&nbsp; 吾辈应该学习的逆向思维、逆势操作</p>
<p><a href="http://news.duowan.com/0810/88506522733.html">求伯君：金融危机或刺激中国网游业发展</a>&nbsp; 韩国的星际电子竞技和网游产业的发展史可作鉴</p>
<img src ="http://www.cnblogs.com/oiramario/aggbug/1322060.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47957/" target="_blank">乔布斯和埃利森</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>[转]在今天这个金钱的社会，如果肆意的由这样的人横行霸道； 何来的“百善孝为先”？？！ </title><link>http://www.cnblogs.com/oiramario/archive/2008/09/28/1301508.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Sun, 28 Sep 2008 07:25:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2008/09/28/1301508.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1301508.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2008/09/28/1301508.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1301508.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1301508.html</trackback:ping><description><![CDATA[<p>看不管暴发户的嘴脸！</p>
<p>&nbsp;</p>
<p>
<table style="table-layout: fixed; font-size: 14px; word-break: break-all; line-height: 24px; padding-top: 15px; white-space: normal" width="100%">
    <tr>
            <td><span id="replyContentArea23030">这个就是那一对可恶的母女，大家看看它们的贼脸！一个模子刻出来的丑陋! <br />
            <br />
            <img onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='点击查看大图'; this.title='点击查看大图';}" onclick="if(!this.resized) {return true;} else {window.open('http://p9.images22.51img1.com/6000/xiemao007/98a6fe9309efc72b69aa0d129fe3059b.jpg');}" src="http://p9.images22.51img1.com/6000/xiemao007/98a6fe9309efc72b69aa0d129fe3059b.jpg" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='点击查看大图'; this.title='点击查看大图';}" border=0 name=mms_img><br />
            <br />
            <br />
            <br />
            <br />
            <br />
            <br />
            <br />
            一名收破烂的老人不小心划破了一年轻女子的牛仔裤，因拿不出对方要求的50元赔偿，老人下跪十次。 <br />
            <br />
            　 老人手裏只有8元零4毛. <br />
            <br />
            　　当记者赶到德外大街高等教育出版社门口发现，一个穿灰色羽绒服的中年妇女正在推搡一名衣著破烂的老人，嘴裏喊著：&#8220;赶紧赔钱！&#8221;周围上百名路人围观。 <br />
            <br />
            　旁边站著一名20岁左右的女子，蓝色牛仔裤腿处被划开了一条两三厘米长的口子。被推搡的老人噙著泪水不停地恳求著，手裏捏著一叠毛票，总共8元零4分。 <br />
            <br />
            　&#8220;不就破一个小口子吗，至於这样为难人家嘛。&#8221;看著下跪的老人，旁观路人纷纷劝说&#8220;得饶人处且饶人&#8221;。面对路人的指责，中年妇女毫不在意，坚决要让老人赔钱。 <br />
            <br />
            　面对&#8220;巨额&#8221;赔偿老人下跪． <br />
            <br />
            　据了解，当时这对母女走到高等教育出版社附近的路口处，刚好老人骑三轮车拐弯，车上的铁丝将年轻女子的裤子剐了一个小口。女子的母亲要求老人赔她50元。 <br />
            <br />
            <br />
            <br />
            <br />
            <br />
            无奈之下，老人&#8220;扑通&#8221;一声跪下，不想对方丝毫没有反应，老人连续下跪十次。 <br />
            <br />
            　　这一下把围观的群众惹怒了，在附近大厦当保安的武先生愤怒地说：&#8220;对待这样一个年迈的老人，她们真是欺人太甚。&#8221;说完，他将口袋裏的23元钱塞在老人手裏。 <br />
            <br />
            　　记者试图采访这对母女时，该中年女子说：&#8220;甭理她。&#8221; <br />
            <br />
            　 路人为老人凑钱赔偿． <br />
            <br />
            　　在老人恳求和解未果的情况下，中年妇女最终拨通110报警。5点50分左右，德外派出所的民警赶到现场进行调解，但该中年妇女认为赔偿的钱不够，拒绝和解。这时，围观群众自发掏出钱来，一元、两元、十元&#8230;&#8230;最后凑够了50元。 <br />
            <br />
            　 老人再次向围观群众下跪，并不断地说：&#8220;谢谢，谢谢。&#8221;中年女子拿到钱后，拉著女儿一声不吭离开了。 <br />
            <br />
            　　当时围观的群众纷纷表示赔偿50元的结果对老人不公平。民警也表示无奈，称这是民事纠纷，他们只能充当调解人的角色 <br />
            <br />
            <img onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='点击查看大图'; this.title='点击查看大图';}" onclick="if(!this.resized) {return true;} else {window.open('http://p5.images22.51img1.com/6000/xiemao007/50e4e8382ef41581062985097ad090c7.jpg');}" src="http://p5.images22.51img1.com/6000/xiemao007/50e4e8382ef41581062985097ad090c7.jpg" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='点击查看大图'; this.title='点击查看大图';}" border=0 name=mms_img><br />
            <br />
            <br />
            <br />
            <br />
            <br />
            同样是人，为什么要践踏他人的尊严呢?！ <br />
            <br />
            赶紧的，看了的都给我转了！什么论坛博客的！全他妈给转了，我就不信了，这舆论还不把她们给治了！ 让更多的人关注这事儿！谢谢了啊！ <script language="javascript">ctr_bbs_img();</script></span></td>
        </tr>
    </table>

<table style="table-layout: fixed; word-break: break-all; white-space: normal" width="100%">
    <tr>
            <td id="23030_memo"><br />
            &nbsp;</td>
        </tr>
    </table>
</p>
<img src ="http://www.cnblogs.com/oiramario/aggbug/1301508.html?type=1" width = "1" height = "1" /><br/><br/>--------------------------<br/>新闻：<a href="http://news.cnblogs.com/n/47956/" target="_blank">Xbox Live将投放Silverlight广告</a><br/>网站导航: <a href="http://www.cnblogs.com" target="_blank">博客园首页</a>&nbsp;&nbsp;<a href="http://news.cnblogs.com" target="_blank">新闻</a>&nbsp;&nbsp;<a href="http://dotnet.cnblogs.com" target="_blank">.NET频道</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com" target="_blank">社区</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/q/" target="_blank">博问</a>&nbsp;&nbsp;<a href="http://space.cnblogs.com/ing/" target="_blank">闪存</a>&nbsp;&nbsp;<a href="http://zzk.cnblogs.com" target="_blank">找找看</a>]]></description></item><item><title>雷锋生前格言 - 叔叔的话到现在看来还是那么有道理</title><link>http://www.cnblogs.com/oiramario/archive/2008/08/05/1261000.html</link><dc:creator>千里马肝</dc:creator><author>千里马肝</author><pubDate>Tue, 05 Aug 2008 07:12:00 GMT</pubDate><guid>http://www.cnblogs.com/oiramario/archive/2008/08/05/1261000.html</guid><wfw:comment>http://www.cnblogs.com/oiramario/comments/1261000.html</wfw:comment><comments>http://www.cnblogs.com/oiramario/archive/2008/08/05/1261000.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/oiramario/comments/commentRss/1261000.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/oiramario/services/trackbacks/1261000.html</trackback:ping><description><![CDATA[一滴水只有放进大海里才永远不会干涸，一个人只有当他把自己和集体事业融合在一起的时候才能最有力量。 <br />
<br />
一朵鲜花打扮不出美丽的春天，一个人先进总是单枪匹马，众人先进才能移山填海。 <br />
<br />
我们是国家的主人,应该处处为国家着想。 <br />
<br />
人的生命是有限的，可是，为人民服务是无限的，我要把有限的生命，投入到无限的为人民服务之中去。 <br />
<br />
对待同志要像春天般的温暖，对待工作要像夏天一样火热，对待个人主义要像秋风扫落叶一样，对待敌人要像严冬一样残酷无情。 <br />
<br />
&#8230;&#8230;如果你是一滴水，你是否滋润了一寸土地？如果你是一线阳光，你是否照亮了一分黑暗？如果你是一颗粮食，你是否哺育了有用的生命？如果你是一颗最小的螺丝钉，你是否永远守在你生活的岗位上？如果你要告诉我们什么思想，你是否在日夜宣扬那最美丽的理想？你既然活着，你又是否为了未来的人类生活付出你的劳动，使世界一天天变得更美丽？我想问你，为未来带来了什么？在生活的仓库里，我们不应该只是个无穷尽的支付者。 <br />
<br />
青春啊，永远是美好的，可是真正的青春，只属于这些永远力争上游的人，永远忘我劳动的人，永远谦虚的人。 <br />
<br />
一滴水只有放进大海里才能永远不干，一个人只有当他把自己和集体融合一起的时候才能有力量。 <br />
<br />
<br />
力量从团结来，智慧从劳动来，行动从思想来，荣誉从集体来。 <br />
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在工作上，要向积极性最高的同志看齐，在生活上，要向水平最低的同志看齐。 <br />
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对待同志要象春天般的温暖，对待工作要象夏天一样火热，对待个人主义要象秋风扫落叶一样，对待敌人要象严冬一样残酷无情。 <br />
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凡是脑子里只有人民、没有自己的人，就一定能得到崇高的荣誉和威信。反之，如果脑子里只有个人、没有人民的人，他们迟早会被人民唾弃。 <br />
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世界上最光荣的事----劳动。世界上最体面的人----劳动者。 <br />
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有些人说工作忙、没有时间学习。我认为问题不在工作忙，而在于你愿不愿意学习，会不会挤时间。要学习的时间是有的，问题是我们善不善于挤，愿不愿意钻。 <br />
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一块好好的木板，上面一个眼也没有，但钉子为什么能钉进去呢？这就是靠压力硬挤进去的，硬钻进去的。 <br />
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钉子有两个长处：一个是挤劲，一个是钻劲。我们在学习上，也要提倡这种&#8220;钉子&#8221;精神，善于挤和善于钻。 <br />
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我觉得一个革命者就应该把革命利益放在第一位，为党的事业贡献出自己的一切，这才是最幸福的。 <br />
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把别人的困难当成自己的困难，把同志的愉快看成自己的幸福。 <br />
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骄傲的人，其实是无知的人。他不知道自己能吃几碗干饭，他不懂得自己只是沧海一粟&#8230;&#8230;。 <br />
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我愿做高山岩石之松，不做湖岸河旁之柳。我愿在暴风雨中锻炼自己，不愿在平平静静的日子里度过自己的一生。 <br />
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一个人的作用，对于革命事业来说，就如一架机器上的一颗螺丝钉。机器由于有许许多多的螺丝钉的联接和固定，才成了一个坚实的整体，才能够运转自如，发挥它巨大的工作能。螺丝钉虽小，其作用是不可估计的。我愿永远做一个螺丝钉。螺丝钉要经常保养和清洗，才不会生锈。人的思想也是这样，要经常检查，才不会出毛病。</cn> 
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